MOTION CAPTURE SERVICES

Real movement for your characters

Motion capture in our Berlin studio: precise full-body and hand movements with Xsens Link & MetaGloves for VR, games, scientific research and broadcast.

Capabilities

Capture without an optical rig

We capture on Xsens Link inertial suits paired with Manus MetaGloves for finger fidelity, driven through MVN Animate. Top-tier kit that records anywhere (studio, set, on location), without the calibration overhead of an optical rig.

Recording + cleaning, end-to-end

You bring the performer, we run the session and deliver clean, retargeted data. Every take is reviewed, filtered and retargeted to your skeleton. What lands in your engine is production-ready, not raw mocap.

Berlin studio, on location, your call

Come to our Berlin studio for the recording session or have us bring the rig to you. Either way: scoped to your scene count, your timeline and your downstream pipeline.

More work

Additional case studies and demos for this service are coming soon. Want a preview now? Get in touch.

Trusted by
Clients: Volkswagen Group Technology, Adobe, Universal Music Group, Samsung, Amazon Ads, Deka, Haufe Akademie, BSR, Gira, Adlershof.
Output is downstream

Capture is the input. The retargeted skeleton lands on a MetaHuman or a custom rig inside an Unreal scene, ready for real-time composition and broadcast. See Virtual Production →

Contact

Tell us what you're planning.

Frank Hahn, CEO & Co-founder
Frank Hahn CEO & Co-founder · Berlin

A brief, an RFP or a first idea. We'll come back within 48 hours with a take.